AI Insights · Timothy · March 2024
Top 5 Boxing Games Performance in Germany Q1 2024
Discover the performance trends of the top 5 boxing games in Germany during Q1 2024, based on weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 boxing games in Germany showcased diverse performance trends across weekly downloads, revenue, and active users. Here's a breakdown of their performance, based on data from Sensor Tower.
I, The One — Fun Fighting Game experienced a notable peak in weekly downloads, reaching around 10.4K in early March. Weekly revenue fluctuated, peaking at approximately $127 in mid-March. Active users saw a significant increase, peaking at nearly 24K in early March before stabilizing around 21.5K.
Arm Wrestling Master showed a strong performance in weekly downloads, with a high of 6.6K in late February. Active users exhibited consistent growth, peaking at about 19.7K in late March, signifying sustained user engagement.
EA SPORTS™ UFC® Mobile 2 maintained a steady weekly revenue, peaking at roughly $563 in late February. Weekly downloads remained relatively stable, with a slight peak of 3.2K in the last week of March. Active users consistently hovered around the 22K mark throughout the quarter.
Real Boxing 2 saw its highest weekly revenue at about $629 in early January. Weekly downloads were steady, with a slight increase to 2.6K at the end of March. Active users showed a downward trend initially but recovered to approximately 4.5K by the end of the quarter.
Gym Heros: Fighting Game had moderate peaks in weekly downloads, with around 2.7K in late January. Active users saw significant growth, peaking at about 6.5K at the end of January, and maintained a level of around 5.7K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.